Select objects
Selecting and Transforming Objects
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This section covers selecting, moving, copying, rotating, and scaling objects, both 2D and 3D. Selecting Objects
To select objects, you must be in Select mode. You canaccess this by selecting Edit / Select, or by clicking the Select icon .![]()
access some properties in the Selection Info Palette. See Selection Info Palette.
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2D / 3D Selector
The way objects appear when selected, and the options forediting them, depend on whether they are selected as 2D or
3D objects. This is controlled by the 2D or 3D Selector.
Usage of the 2D Selector can be set in the Selector
Properties window. This can be opened by right-clicking
anywhere while in Select mode, and selecting Selector 2D
Properties from the local menu. (If the 3D Selector is active,
the local menu item will be Selector 3D Properties.)
You can also click the icon on the Inspector Bar to open the
Selector Properties.

While working, you can easily switch between 2D and 3D
Selector Mode, without having to open the Selector
Properties window. Simply click the Toggle 2D/3D icon on
the Inspector Bar.

General
Controls how 2D and 3D objects are selected, and whattransformation fields appear in the Inspector Bar.

2D Mode for Model and Paper Space:
Overrides and treats all objects as if they are 2D, and only uses
the 2D selection rectangle. The Inspector Bar contains
transformation fields in X and Y only.
3D Mode for Model Space:
Overrides and treats all objects as if they are 3D, and only uses
the 3D selection box. The Inspector Bar contains
transformation fields in X, Y, and Z.
2D/3D Depending on Selected Object and Space Mode:
The Default mode.
Treats objects for what they are; 2D objects are treated as 2D objects and
3D objects are treated as 3D objects.
Selector 2D
Options for 2D selection and fields in the Inspector Bar.
Shell Shape: Select None to make the selector shell
(bounding rectangle) invisible.
Manipulation Options:
- Show Rotation Bars: If unchecked, the rotation bar is
not shown and is not accessible. - Link Selector Shell with Rotation Bar: If checked,
when you press Ctrl and move the rotation handle, the
selector shape will change accordingly.
Link Selector Shell not checked

Link Selector Shell checked
- Show Object while Dragging: Displays the selected
objects dynamically as they are transformed. If not
checked, only the selection shell is visible.
Inspector Bar: Controls the 2D transformation fields that
appear on the Inspector Bar. (see Inspector Bar).
NOTE: The 2D Selector always moves the UCS (workplane) to the selection.
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Selector 3D
Options for 3D selection, containing additional options forselection boxes and Inspector Bar fields. Many of these
parameters are the same as for the Selector 2D page.

Shell Shape: Box is the default. The Sphere shell is useful
for visualizing rotation, but does not allow drag and drop
scaling. Select None to make the selector shell invisible.
Manipulation: Options for manipulating the display.
- Safe UCS Mode: Prevents changes to the current
workplane when you manipulate objects with the 3D
Selector. If unchecked, you will get a warning message
when using 3D Selector for 2D object replacement.
WARNING: Use this option with caution. Simply moving an object along the same workplane will not change the workplane, but rotating an object will change the workplane. |
Extents CS: Sets the coordinate system (workplane) used by
the selector shell. Because these settings work in tandem
with other settings, their performance can become complex.
Careful study of the Extents CS and Coordinate system
parameters will help you understand this powerful tool.
- Entity CS: Selector shell CS equals the CS of the
selected objects. - User CS: Selector shell CS equals the CS of the
current workplane. - World CS: Selector shell CS equals the world CS.
- View CS: Selector shell CS equals the CS of the plane
of the current view.
Bar (see Inspector Bar).
- Scale and Size: X, Y, and Z fields.
- Position: Current location.
- Shift: Change in position.
- Rotation: Rotation from position
- Coordinate System: Sets the CS references in the
Position in Space fields.
When using the 3D Selector, the local menu and Inspector
Bar provide three options that do not appear when working
in 2D.
- Set UCS by Selector: Moves the UCS origin to the
selection reference point.
- Set Selector by UCS: Moves the selection to the UCS
origin (similar to the Format / Place on WorkPlane
option for 2D objects).
NOTE: The 2D Selector always moves the UCS (Workplane) to the selection. |
- Lock/Unlock Axis: Locks or unlocks a rotation bar.
Move the cursor to the end of the rotation bar you wish
to lock or unlock, and select Lock or Unlock Axis
from the local menu.
- Auto select compound profile: When selecting
curves for a geometry tool, this option will enable you
to select smoothly connected chains of curves.
Using a Selection Window
You can select a group of objects by dragging a rectanglearound them. Click the first corner of the rectangle, keeping
the mouse button pressed, and drag the rectangle to the
opposite corner.

If you need to select objects using a shape other than a
rectangle, see Select by Fence.
Open Window Mode controls how objects overlapping the
window are selected. To turn Open Window Mode on or
off, use the local menu or click the icon on the Inspector Bar.

If Open Window Mode is activated, all objects completely
or partially inside the fence will be selected.

If Open Window Mode is off, only objects completely
inside the fence will be selected.

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Contributors to this page: jrsollman
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Page last modified on Sunday 15 of November, 2009 21:40:40 PST by jrsollman.
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