Chapter 6 - Select objects

Selecting and Transforming Objects


Icon: Image Image
Menu: Edit / Select
Hotkey: Spacebar
Alias: oldselect, select, sel
Select objects for editing.

Designer Deluxe Pro Basic Pro Platinum



This section covers selecting, moving, copying, rotating, and scaling objects, both 2D and 3D.



Selecting Objects

To select objects, you must be in Select mode. You can access this by selecting Edit / Select, or by clicking the Select icon.

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TIP: You can also access Select mode by pressing the Space Bar.

  • To select a single object, click on it.
  • To select multiple objects, keep the Shift key pressed while selecting.
  • To deselect an object from a selected group, Shift-select it again.
  • To select all objects, select Edit / Select All or use Ctrl+A.
  • When a group of objects is selected, press Ctrl to select one of the objects in the group. You can edit just this one object, and when you are finished, click outside the group. The previously selected group is once again selected.
Four hotkeys are also available for selecting:
  • F6 selects the first object created. Pressing F6 repeatedly will select subsequent objects in the order they were created.
  • F7 selects the last object created. Pressing F7 repeatedly will select subsequent objects in reverse creation order.
  • Shift+F6 selects multiple objects. Starting with one object, subsequently created objects are added to the selection set.
  • Shift+F7 selects multiple objects. Starting with one object, previously created objects are added to the selection set.
For any selected object or group of objects, you can view and access some properties in the Selection Info Palette. See Selection Info Palette.

TIP: You can use the Design Director to select all objects that reside on a particular layer or sit on a particular workplane, select lights, etc. See Design Director.


2D / 3D Selector

The way objects appear when selected, and the options for editing them, depend on whether they are selected as 2D or 3D objects. This is controlled by the 2D or 3D Selector.

The default setting is "2D/3D Depending…". The selector can differentiate between 2D and 3D objects. A selection of 2D objects will show a 2D selector box (a single rotation bar and a short Inspector Bar. A selection of 3D objects will show a 3D selector box (X,Y and Z rotation bars and a longer Inspector Bar. If 2D and 3D objects are selected together, they will appear as 3D. Moving 2D and 3D together can affect the workplane of the 2D objects. When first starting out with TurboCAD, it's usually best to use this setting, as it creates the least amount of problems; i.e. shifting workplane.

Usage of the 2D Selector can be set in the Selector Properties window. This can be opened by right-clicking anywhere while in Select mode, and selecting Selector 2D Properties from the local menu. (If the 3D Selector is active, the local menu item will be Selector 3D Properties.)

You can also click the icon on the Inspector Bar to open the Selector Properties.
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While working, you can override the current Selector Mode without having to open the Selector Properties window. Simply click the Toggle 2D/3D icon on the Inspector Bar. Be aware that you cannot easily return to the default selection mode, "2D/3D Depending…", without reactivating it through the General page.
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General
Controls how 2D and 3D objects are selected, and what transformation fields appear in the Inspector Bar. In V17, the Double Click Action feature was added to the dialog.
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V17 General page


Selector Dimension:
  • 2D Mode for Model and Paper Space: Overrides and treats all objects as if they are 2D, and only uses the 2D selection rectangle. The Inspector Bar contains transformation fields in X and Y only.
  • 3D Mode for Model Space: Overrides and treats all objects as if they are 3D, and only uses the 3D selection box. The Inspector Bar contains transformation fields in X, Y, and Z. Moving 2D objects with the 3D selector can change its workplane.
  • 2D/3D Depending on Selected Object and Space Mode:
    The Default mode.
    Treats objects for what they are; 2D objects are treated as 2D objects and 3D objects are treated as 3D objects.

Double Click Action:
  • Edit Properties: The Properties dialog opens.
  • Edit Contents (Geometry): Activates the Edit Tool.
  • Customize: Opens the Customize Double Click Action window. Here you can fine tune how objects react when double-clicked. Most have Edit geometry and Edit properties, while some, such as Viewport, may have extra features. Double-clicking a Viewport could take you to Floating Modelspace, instead of the Properties dialog.
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Selector 2D
Options for 2D selection and fields in the Inspector Bar.
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Shell Shape: Select None to make the selector shell (bounding rectangle) invisible. Manipulation Options:
  • Show Rotation Bars: If unchecked, the rotation bar is not shown and is not accessible.
  • Link Selector Shell with Rotation Bar: If checked, when you press Ctrl and move the rotation handle, the selector shape will change accordingly.
    Image
    Link Selector Shell not checked

     
    Image
    Link Selector Shell checked

     
  • Show Object while Dragging: Displays the selected objects dynamically as they are transformed. If not checked, only the selection shell is visible.

Inspector Bar: Controls the 2D transformation fields that appear on the Inspector Bar. (see Inspector Bar).

NOTE: The 2D Selector always moves the UCS (workplane) to the selection.


Selector 3D
Options for 3D selection, containing additional options for selection boxes and Inspector Bar fields. Many of these parameters are the same as for the Selector 2D page.
Image

Shell Shape: Box is the default. The Sphere shell is useful for visualizing rotation, but does not allow drag and drop scaling. Select None to make the selector shell invisible.

Manipulation: Options for manipulating the display.

  • Safe UCS Mode: Prevents changes to the current workplane when you manipulate objects with the 3D Selector. If unchecked, you will get a warning message when using 3D Selector for 2D object replacement.
    WARNING: Use this option with caution. Simply moving an object along the same workplane will not change the workplane, but rotating an object will change the workplane.

Extents CS: Sets the coordinate system (workplane) used by the selector shell. Because these settings work in tandem with other settings, their performance can become complex. Careful study of the Extents CS and Coordinate system parameters will help you understand this powerful tool.
  • Entity CS: The Selector shell coordinate system equals the CS of the selected objects.
  • User CS: The Selector shell coordinate system equals the CS of the current workplane.
  • World CS: The Selector shell coordinate system equals the world CS.
  • View CS: The Selector shell coordinate system equals the CS of the plane of the current view.

Inspector Bar: Sets the fields that appear in the Inspector Bar (see Inspector Bar).
  • Scale and Size: X, Y, and Z fields.
  • Position: Current location.
  • Shift: Change in position.
  • Rotation: Rotation from position
  • Coordinate System: Sets the CS references in the Position in Space fields.
When using the 3D Selector, the local menu and Inspector Bar provide three options that do not appear when working in 2D.
  • Set UCS by Selector: Moves the UCS origin to the selection reference point.
    Image
  • Set Selector by UCS: Moves the selection to the UCS origin (similar to the Format / Place on WorkPlane option for 2D objects).
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NOTE: The 2D Selector always moves the UCS (Workplane) to the selection.

  • Lock/Unlock Axis: Locks or unlocks a rotation bar. Move the cursor to the end of the rotation bar you wish to lock or unlock, and select Lock or Unlock Axis from the local menu.
    Image
  • Auto select compound profile: When selecting curves for a geometry tool, this option will enable you to select smoothly connected chains of curves.


Using a Selection Window in V18 and later

There is no longer an Open Window Mode setting. Selection depends on the direction you drag the cursor.
Dragging from right-to-left will select anything the pale green selection window touches.
See also: Super Selector Modes. Image

The partially selected object was included in the selection.
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Dragging from left-to-right will only select objects completely inside the pale blue selection window.
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The partially selected object was not selected.
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Using a Selection Window before V18

You can select a group of objects by dragging a rectangle around them. Click the first corner of the rectangle, keeping the mouse button pressed, and drag the rectangle to the opposite corner.

NOTE: The selection window process was changed in V18 to make it similar to AutoCAD. See Using a Selection Window in V18 below.

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If you need to select objects using a shape other than a rectangle, see Select by Fence.

Open Window Mode controls how objects overlapping the window are selected. To turn Open Window Mode on or off, use the local menu or click the icon on the Inspector Bar.
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If Open Window Mode is activated, all objects completely or partially inside the fence will be selected.
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If Open Window Mode is off, only objects completely inside the fence will be selected.
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Contributors to this page: jrsollman .
Page last modified on Saturday 27 of September, 2014 11:38:43 PDT by jrsollman.