To render a 3D model in TurboCAD, you need a combination of the following:
- 3D Geometry to serve as the rendering environment;
- Different Materials to wrap around the objects to give them a realistic look;
- A light or a set of lights or luminances to provide enough illumination to see
the rendered scene. Kevin Doucette wrote an excellent book: Mastering Lighting
in TurboCAD that is available from CadCourse. For more information on how
these different entities affect your render scene, refer to Lighting Demystified
- Ordinary environments, and with the latest rendering technology, you can
also use HDRI.
available in TurboCAD to render the model.
For more under the hood information, refer to the Lightworks or Lightworks Reference page.