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Rendering in TurboCAD

Rendering


To render a 3D model in TurboCAD, you need a combination of the following:
  • 3D Geometry to serve as the rendering environment;
  • Different Materials to wrap around the objects to give them a realistic look;
  • A light or a set of lights or luminances to provide enough illumination to see
    the rendered scene. Kevin Doucette wrote an excellent book: Mastering Lighting
    in TurboCAD
    that is available from CadCourse. For more information on how
    these different entities affect your render scene, refer to Lighting Demystified
  • Ordinary environments, and with the latest rendering technology, you can
    also use HDRI.
Once you have the above in place, you can select any of the many render modes
available in TurboCAD to render the model.

For more under the hood information, refer to the Lightworks or Lightworks Reference page.









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