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Chapter 11

Editing in 3D


This section covers ways to change 3D object geometry,
including node editing and Boolean and blending operations.
You can use most 3D editing tools (and all 3D object tools)
in both wireframe and render modes (in TurboCAD Pro only).
See Creating and Editing Objects in Render Mode.

Modifying Object Geometry
3D Boolean Operations
Fillet Edges
Chamfer Edges
Bending and Unbending
Shelling Solids
Facet Offset
Sectioning Solids
Facet Edit
Facet Deform
Hole
Surface and Solid Conversion Operations
Imprint
Assembling
Editing 3D Objects using Selection Info
TC Surface Simplification
XClip








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Contributors to this page: jrsollman .
Page last modified on Tuesday 08 of November, 2011 13:52:45 PST by jrsollman.