Loading...
 
cubes with alternating heights

Cubes-Texture

Cubes


Synopsis: A three-dimensional lattice of cubes with alternating heights.

Cubes dialog

<table style="width: 480px; text-align: left;" border="1" cellpadding="2" cellspacing="2"><col width=""><col width=""><col width="75"><col width=""> <tbody> <tr> <th>Property</th> <th>Min / Max</th> <th>Default</th> <th>Hint</th> </tr> <tr> <td class="prop">Displacement amplitude</td> <td class="range">0.0, inf</td> <td class="default">0.02</td> <td class="hint">-</td> </tr> <tr> <td class="prop">Scale</td> <td class="range">1e-006, inf</td> <td class="default">1.0</td> <td class="hint">0.01, 1000.0</td> </tr> <tr> <td class="prop">Cubes displacement</td> <td class="range">-1.0, 1.0</td> <td class="default">1.0</td> <td class="hint">-</td> </tr> <tr> <td class="prop">Fuzz</td> <td class="range">0.0, 1.0</td> <td class="default">0.075</td> <td class="hint">-</td> </tr> </tbody> </table>

<b>Description:</b><br>
A solid texture corresponding to a three-dimensional lattice of cubes
with alternating heights. The difference in height between cubes may be
specified by the argument <span style="font-style: italic;">"Cubes
displacement"</span>. The lattice is alligned with the axis of the
local coordinate system. <span style="font-style: italic;">The "Fuzz"</span>
argument controls how smooth a transition between the heights are.
Arguments near to 0.0 creates sharp edges whilst values around 1.0
creates very smooth pattern. The size of each cube measured in the
local coordinate system is set by argument <span
style="font-style: italic;">"Scale"</span>. <span
style="font-style: italic;">"Displacement amplitude"</span> controls
the overall scale of displacement.<br>
<br>
<hr>
<ul>
<li><span style="font-weight: bold;">Displacement amplitude</span> -
The overall amount of displacement. </li>
<li><span style="font-weight: bold;">Scale</span> - The size of each
cube measured in the local coordinate system. </li>
<li><span style="font-weight: bold;">Cubes displacement</span> - The
displacement of alternate cubes. </li>
<li><span style="font-weight: bold;">Fuzz</span> - Values close to
0.0 give sharp edges to the erosions, values closer to 1.0 give softer,
fuzzier edges. </li></ul>

<table style="text-align: center;" border="0" cellpadding="2" cellspacing="2"> <tbody> <tr> <td><img class="wbb" alt="cubes texture" src="http://www3.turbocadcommunity.com/show_image.php?name=CubesTexture-01.png" style="width: 400px; height: 200px;"></td> </tr> <tr> <td class="range">A "Cubes" texture <br> (Displacement amplitude=0.0625, Scale=10.0) <br> used with a "Plain" pattern <br> and a "Matte" reflectance</td> </tr> </tbody> </table>






See also: Cubes - Pattern

Index
LW TOC


Contributors to this page: jrsollman .
Page last modified on Tuesday 22 of March, 2011 05:01:27 PDT by jrsollman.